Slartist

News


  • Final Series Begins at Baker Street

    Sunday, November 6th marks the beginning of the final story series at Seanchai Library's Baker Street build, currently a guest at the University of Washington iSchool in Second Life.  Kayden Oconnell, John Morland, and Caledonia Skytower will begin Sir Arthur Conan Doyle's The Sign of Four at 1:30pm (slt), live in voice. The series will be presented in four one hour sessions each Sunday, at the same time, concluding November 27th.

    The story is set in 1888. The Sign of the Four has a complex plot involving service in East India Company, India, the Indian Rebellion of 1857, a stolen treasure, and a secret pact among four convicts ("the Four" of the title) and two corrupt prison guards. It presents the detective's drug habit and humanizes him in a way that had not been done in the preceding novel, A Study in Scarlet (1887). It also introduces Doctor Watson's future wife, Mary Morstan.

    Like all of Conan Doyle's Sherlock Holmes novels, excepting The Hound of the Baskervilles, the story is presented in two major sections: the present, in which a seeming crime is committed; and the past where in the real crime was committed.

    The novel first appeared in the February 1890 edition of Lippincott's Monthly Magazine. The British edition of the magazine originally sold for a shilling, and the American for 25 cents. Surviving copies are now worth several thousand dollars.

    Seanchai Library's Baker Street was built for its Crazy Eights anniversary project at Linden Endowment for the Arts last winter and spring. Ran Hinrich, of the University of Washington invited Seanchai to bring Baker Street to the iSchool and to present a "summer stock" series which has extended into the fall.  The build, which features a number of information and resource links related to the Holmesian canon, will remain on UW Avalumni Island until the end of December. 

    http://maps.secondlife.com/secondlife/UW%20Avalumni/168/182/22

    For more information on Seanchai Library visit http://irelandslstory.blogspot.com/

     

    Save

    Save

    Read more »

  • Wonderful Designs Posters in Virtual Worlds

     Reflexion about high quality POSTERS done in SL

     

    Any Machinima is not really finish without views, till it have feedback and public. One way to get more views, overall online, outside virtual worlds, is making good machinima posters and move them online, on facebook or on other social media tools.

     

    The history of cinema has very good examples of posters, some designed by artists and / or designers that are remembered. An image could be a strong CALL and reveals too a good finish layout way and reclaims for watching a movie.

     

    On machinima production, I think this aspect is forgotten usually by machinimators; However, in Second Life there are excellent creatives who make fantastic posters.
    A good example of this is the temporary exhibition POSTERS accompanying the event Rhapsody

     

    These example are outstanding posters done by Strawberry Singh, awarded photographer, and Anya OhMai, designer for advertising the event.

     

    I think Machinima Producers and Second Life Machinima Directors we have to worry up and take more care of these details, and stop thinking “I have not time for that”. A good poster is also a work of art, and overall, branding our work correctly is important and useful.

    Sometimes a detail makes the difference


    The collection of inspirational posters done by Berry and Anya, can be seen in SL here until July 12th, and online through this link.Take a look!

    https://www.flickr.com/photos/rubystarlight/sets/72157645187698072

     Glasz

    Read more »