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  • 08:54 Stair Physics - Exporting Mock Up Prims

    Stair Physics - Exporting Mock Up Prims

    by Chic Aeon Added 85 Views / 1 Likes

    Stair Physics - Exporting Mock Up Prims More on physics showing both cube and planes versions. How to export a prim mock up for sizing and placement within Blender. This is an INTERMEDIATE video :D.

  • 16:04 Multiple Object Materials to MORE than one  Texture Plane  Plus  UV Map Nodes

    Multiple Object Materials to MORE than one Texture Plane Plus UV Map Nodes

    by Chic Aeon Added 106 Views / 1 Likes

    Multiple Object Materials to MORE than one Texture Plane Plus UV Map Nodes In this intermediate tutorial we learn how to bake multiple materials to more than one texture plane. Also, a great method for getting rid of seams in cylinders.

  • 11:46 Materials from Multiple Objects to One Texture Plane  - Linkset Physics and Uploading

    Materials from Multiple Objects to One Texture Plane - Linkset Physics and Uploading

    by Chic Aeon Added 89 Views / 1 Likes

    Materials from Multiple Objects to One Texture Plane - Linkset Physics and Uploading This is an intermediate (by my reckoning) tutorial on how to put textures from several objects into one texture plane to save on both texture downloading and trips out to

  • 11:19 Double Doors and the Mirror Modifier

    Double Doors and the Mirror Modifier

    by Chic Aeon Added 94 Views / 1 Likes

    Double Doors and the Mirror Modifier Finishing up the shotgun house, we make some double doors and learn a few tricks along the way. Ambient Occlusion, Mirror Modifier, Separating meshes, making a new edge, joining meshes.

  • 09:12 House Physics for Second Life - Blender

    House Physics for Second Life - Blender

    by Chic Aeon Added 109 Views / 1 Likes

    House Physics for Second Life - Blender A look at how to get through that &%#@ door --- or better known as "you need to make a physics model, Dude!". Also a few other tips along the way.

  • 05:23 Simple Table - Part 2 - Using Normal Maps for Displacement in Cycles

    Simple Table - Part 2 - Using Normal Maps for Displacement in Cycles

    by Chic Aeon Added 92 Views / 1 Likes

    Simple Table - Part 2 - Using Normal Maps for Displacement in Cycles Using normal maps made in other other programs as a way to add displacement in a Blender node pattern. Also info on RGB Curves used to adjust color in a node pattern. We continue on fini

  • 09:34 Simple Table - Blender Tutorial

    Simple Table - Blender Tutorial

    by Chic Aeon Added 83 Views / 1 Likes

    Simple Table - Blender Tutorial Loop slides, extruding edges, merging vertices and project from view mapping are covered in Part one of this project.

  • 06:57 LODs - An Explaination

    LODs - An Explaination

    by Chic Aeon Added 86 Views / 1 Likes

    LODs - An Explaination Continuing on with our Blender tutorials, this video explains Level of Detail in Second Life and how important testing and consideration of use is when uploading mesh into a game.

  • 24:14 Popular Intro to Blender Interface

    Intro to Blender Interface

    by LaPiscean Added 241 Views / 1 Likes

    Intro to Blender Interface This is an introduction to the Blender interface for absolute beginners. It is part of the Blender for Virtual Worlds classes which take place on the Kitely Grid in the open source metaverse of Opensim.