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22:04 Popular
2015 SVVR - The Future of VR Is User-Created (Ebbe Altberg)
Added 285 Views2015 SVVR - The Future of VR Is User-Created (Ebbe Altberg) This is an edited copy of the official SVVR stream, because theirs is not yet separated and is a single 4 hour track with filler between panels. The Future of VR Is User-Created Ebbe Altberg (Lin
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2015 SVVR - The Rise of Consumer VR (360 degree video, via VRideo)
Added 288 Views2015 SVVR - The Rise of Consumer VR (360 degree video, via VRideo) The Rise of Consumer VR panel from SVVR 2015 recorded in 360 degree (mono) spherical format by Vrideo. Official source: http://www.vrideo.com/watch/PDB25oy Film distributed by Ruthalas Men
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A look inside Altspace VR
Added 542 ViewsA look inside Altspace VR Machinima by Brian Hart Road to VR's Brian Hart takes a look inside AltspaceVR, a virtual reality world that aims to extend the web to create holographic experiences.
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birdly - Talk with Fabian Troxler
Added 377 ViewsOn Demand Machinima by Brian Hart Chat with Fabian Troxler, member of the birdly design team
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Birdly Exhibit Gameplay
Added 330 ViewsOn Demand Machinima by Brian Hart Birdly VR exhibit, touring the US from the Zurich University of the Arts. Hosted at Swissnex San Francisco.
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Cyberith Virtualizer U.S. Tour Debut
Added 305 ViewsOn Demand Machinima by Brian Hart Cyberith Virtualizer visits the San Francisco area in an event hosted at LinkedIn and sponsored by Silicon Valley VR and Road to VR.
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33:09 Popular
From Second Life to Social VR
Added 317 ViewsFrom Second Life to Social VR Speaker: Ebbe Altberg SVVR 2016 Conference
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Just another day in the office at Magic Leap
Added 281 ViewsUnfortunately, we couldn’t make it to TED, but we wanted to share one of the things that we’d planned to share at the talk. This is a game we’re playing around the office right now (no robots were harmed in the making of this video).
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Oculus Connect - The Human Visual System and the Rift
Added 451 ViewsOn Demand Richard Yao, PhD, Experimental Perceptual Psychologist @ OculusThis talk will focus on the human component of VR: your perceptual system. We will discuss what it is doing inside (and outside) the Rift and how that informs the relative comfort of
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Oculus Rift Controller-Free Navigation UI
Added 278 ViewsOn Demand Machinima by Jon Brouchoud by Arch Virtual: http://archvirtual.com/2014/08/05/oculus-rift-controller-free-navigation-ui/# U-EkWfldV8GA UI system for exploring a virtual environment without the use of a controller, keyboard or mouse. This is part
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Oculus Rift on Second Life 2
Added 396 ViewsOculus Rift on Second Life 2 Update no more motion sickness. New environment coming. Special thanks to gamers.
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15:38 Popular
Silicon Valley VR 13 - AltspaceVR launch
Added 323 ViewsOn Demand Machinima by Brian Hart Published on Sep 12, 2014 Category Science & Technology License Creative Commons Attribution license (reuse allowed)
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Silicon Valley VR 13 - Specular Theory
Added 309 ViewsOn Demand From Specular Theory's web site: "We create virtual reality content and develop immersive technologies for the next generation of visual story-telling."
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Silicon Valley VR 13 - Tony Parisi and WebGL
Added 340 ViewsOn Demand Machinima by Brian Hart Published on Sep 12, 2014 Category Science & Technology License Creative Commons Attribution license (reuse allowed)
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Silicon Valley VR Conference stream (Mon a.m.)
Added 192 ViewsBest-effort live streaming of the Silicon Valley VR expo, from the Computer History Museum in Mountain View, CA Film by Brian Hart
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Silicon Valley VR expo (community roundtable) 2014
Added 144 ViewsSilicon Valley VR expo (community roundtable) by Brian Hart 2014
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Silicon Valley VR expo (Creating the VR Metaverse)
Added 345 ViewsOne global metaverse or many?Identity and privacy Virtual World Governance: democracies, the greek god model, or benevolent dictators Intellectual property and legal jurisdictions Avatar portability and standards Philip Rosedale, Co-founder, High Fidelity
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Silicon Valley VR expo (indie VR game developer roundtable)
Added 144 ViewsWhat does your VR game development workflow look like? Does it differ from your standard workflow? What tools/functions are on your SDK/Engine wishlist? What are the wins and challenges dealing with Unity for VR development? UDK/Unreal? Would you consider
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Silicon Valley VR Expo (Kickstarting the next VR Revolution)
Added 168 ViewsCrowdfunding VR projects What makes for a successful campaign? What are the pitfalls? Can a faltering campaign be rescued? Ben Lang, Road to VR William Provancher, Tactical Haptics Blair Renaud, Technolust (Iris V.R.)James Blaha, Apollo VR Moderator: Simo
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Silicon Valley VR expo (Non-Game Applications Enabled by Consumer VR)
Added 150 ViewsWe'll explore various non-game applications for consumer VR in areas such as entertainment, storytelling, cinema, tourism, health & wellness, fitness, CAD, 3D modeling, scanning and printing, education.Oliver Kreylos, VR Researcher, UC DavisEric Green
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Silicon Valley VR expo (Philip Rosedale keynote)
Added 436 ViewsUPDATE: sorry, had to end early because of technical difficulties. Film by Brian Hart