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Designing Worlds DW381 - Original Mesh

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This week we have a panel discussion featuring four top designers in Second Life, where we’re exploring an important element of Second Life design - mesh. We’ll be looking at what it is, how it’s created, how it’s used in Second Life, and why a premium is placed on "original mesh", and how that might cause problems.

We’re joined by four designers who all have different experiences with mesh: Eku Zhong, co-owner of Culprit, Isla Gealach, owner of Cheeky Pea, Kaerri Rae, owner of Kaerri, and Reven Rosca, owner of Meshopotamia and AlsoKnownAs.

It's a fascinating discussion and includes some interesting examples created by some of the designers.

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